I have confirmed with Activision this is by design. ![]() You can pick up seamlessly from a zombies match on one generation and dive into multiplayer on the other as that is an Activision stored cloud save, but single-player progress is locked to the gen-specific local save file. This was contrary to much of the pre-release press, but I think we all just got a fine distinction wrong: multiplayer progress transfers seamlessly, but single player does not. Once in the game, I ended up playing the entire campaign on PS4, because by the time I had sorted out the PS5 version I was both nearly done with the relatively short content of the single-player missions and because single-player progress does not transfer over between console generations, nor does any single-player trophy progress. And while all this is ancillary and under some circumstances probably not even worth mentioning in a review, the broken state that the multiplayer and co-op of the playable game is in at launch really make this lack of attention to detail all the more pertinent. Starting up the game is a constant little mini-game of remembering to manually swap over to the PS5 version before you absent mindedly dive into the PS4 copy first-the most boring mini-game on the planet. You get presented with a download option for a last-gen version you don't have installed rather than the play button for the next-gen version you do. Every time you select the game it defaults to the PS4 version, even if it's not on the system anymore. Nothing seemed to kick the system out of this static until a complete system reset brought me back to square one and I was finally able to install both versions on a fresh, empty drive.Īnd while on the one hand this seems more of a Sony problem than an Activision one, it is an Activision problem that around every corner the game desperately wants you to play it on PS4 not PS5. Despite clearing the space, the PS5 version would not unlock from its error state and actually start the file transfer. Then I got caught with a variation of the "Queued for Download error" that has been the bane of many new PS5 owners. When it came time to download Cold War, the first thing the game did was try desperately to direct me to the PS4 version, downloading that in its entirety and leaving no room for the PS5 version. But I was so giddy with the new system that I had already locked up most of the 700 or so GB of actual hard drive space in the SSD with other downloads. My PS5 arrived on launch day and my review code for Cold War not long after that. ![]() It's just all the hassle around getting to that action that ends up detracting from the experience. The core game is classic Call of Duty-big action and quick gunfights. A challenge that took an entire week and complete system reset to overcome but also a challenge that would seem like foreshadowing for some of the issues that would eventually follow. It was a challenge to even get Call of Duty: Black Ops Cold War loaded onto my shiny new PS5 at launch.
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